I originally picked up Project X Zone to play during my lunch breaks and I ended up diving into it every chance I got. There's nothing more satisfying than delivering a ridiculous beatdown that ends with you literally slicing the enemy in half. And once you discover that special moves trigger epic anime cut scenes, you'll want to use them all the time. Although the mechanics get a little complex, there's an easy learning curve-I was still figuring out new things when I was 20 chapters in. It's Fire Emblem meets Super Smash Bros, and it works. Most SRPGs play like animated chess matches, but Project X Zone's engaging battle system requires you to input simple attack combinations and juggle enemies in the air for maximum damage. It didn't matter that most of the characters were unfamiliar to me I knew them all pretty well by the end.
There are over 50 playable characters, from Street Fighter's Ken and Ryu to Mega Man X and Zero, from Dante of Devil May Cry to Dynamite Cop, the not-so-subtle-and-probably-infringing clone of Bruce Willis. Project X Zone is actually a Strategy RPG (SRPG), in the vein of Shining Force or Final Fantasy Tactics, that features a unique blend of turn-based grid battles and fighter-inspired combo attacks.
I wrote it off for a long time after it was released, and I nearly missed out on what is now one of my favorite games for the Nintendo 3DS.
If you judge Project X Zone by its cover, you'll probably draw the same conclusion that I did: it looks like another cookie cutter crossover fighting game, something along the lines of Marvel vs.